![]() ![]() When a character deals Quake DMG to an enemy target, there is a 65% base chance to cause the target to Bleed. When an ally gains a Shield, Path Resonance additionally regenerates 3% Energy.Īfter a character launches an attack, deals Quake DMG equal to 100% of the character's current Shield to the hit enemies.Īfter a character launches an attack, deals Quake DMG equal to 100% of the character's current Shield effect plus 20% of the total Shield effect of the character's allies to the hit enemies. When entering battle, Path Resonance regenerates 40% Energy. Resonance Formation: Isomorphous Reaction When Path Resonance is used, all allies gain a Shield that can absorb DMG equal to 1% of their respective Max HP, for 2 turns, and Amber is applied to all allies at the same time. This DMG cannot defeat the enemy.Īfter a character is attacked, deals Quake DMG to the attacker, equal to 420% of the character's Shield effect just before the attack. For every 2 turns(s), this will be removed, and then this special Shield can be regained.Īfter a character is hit, deals Quake DMG to the attacker, equal to 340% of the character's current Shield effect. Whenever another Shield is gained, this special Shield will also strengthen by 130%. For every 2 turns(s), this will be removed, and then this special Shield can be regained.Īt the start of battle, characters gain a special Shield that can absorb DMG equal to 10% of their Max HP. Whenever another Shield is gained, this special Shield will also strengthen in equal value. ![]() For every Shielded character on the team, the CRIT DMG increases by 15%.Īt the start of the battle, characters gain a special Shield that can absorb DMG equal to 1% of their Max HP. The attacks of Path Resonance: The Preservation become CRIT Hits. Resonance Formation: Zero-Dimensional Reinforcement Some Blessings like Construct: Concentration, Construct: Burst, Skirting Life and Death, and Shrewd Arrangement are all great to enhance the team’s Crit Rate and DMG. Keep in mind that this damage seemingly scales with DMG Bonus and Crit, so players should equip their tank with Elemental DMG Bonus and Crit Relics. RELATED: Honkai: Star Rail – Every Erudition Character, Ranked Use Fire Trailblazer to Taunt the enemy, March 7th to add protection, and the enemy will take a large Fire DMG on each hit. The primary strategy for this Path relies on the Divine Construct: Metastatic Field Blessing that causes an attacker to take damage when the ally target is protected by a shield. Thanks to the boss’ constant AoE hit, following the Preservation Path remains the easiest method for under-leveled and F2P players to beat this Simulated Universe stage. Alternative characters: Yanqing, Herta, Himeko, Welt, Silver Wolf.Best team: Fire Trailblazer - Gepard - Luocha - Seele.F2P team: Fire Trailblazer - March 7th - Natasha - Serval.The easiest route people can take to easily beat Simulated Universe World 7 in Honkai: Star Rail, especially for F2P players, is either the Preservation or Elation Path. Twig of Lavish Fruits: Produces Lavish Fruits, so the boss can unleash its deadly Flamboyant Gore ability.Twig of Glorious Blooms: Heals all allies. ![]() Twig of Marple Leaf: Enters the counter state, dealing Lightning DMG to the attacker when hit. ![]()
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